In addition to the classic build mode through the objects panel, the player has the option to use the quick build mode, which allows you to install fully connected machines or even an entire production chain in a few clicks. Any segment can be saved to a module for later unlimited use. Design unique ships and stations. The player can use the built-in blueprints for stations and ships, create their own unique blueprints, or download blueprints created by others from the Steam workshop. Automate resource flows. The player can both perform many tasks manually, and automate them there by running one of the auto-logic on controlled ships and stations. Here are some of them: transporter, builder, miner, energy carrier, ammunition carrier, warship. There are three main ways to build a logistics system: routes, a network of teleportation relays, and auto-logic waypoints for direct docking of ships and stations.

Final Upgrade Pre-Installed:

For population growth, each habitable planet requires a supply of a certain type of resource. When a planet reaches its population limit, the colonists request some resources to terraform the planet. As it develops, the AI becomes able to unlock and use more and more advanced technologies (over 150). AI data placement requires memory, which is provided by colonists for certain achievements (capturing new sectors, increasing the level of planets, reaching global population marks.

Features and System Requirements:

Classic build mode Fully connected machines Fun game

1 :: Download Game 2 :: Extract Game 3 :: Launch The Game 4 :: Have Fun 🙂

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